Xbox Live Suffers Outage
Posted by Christopher Sasaki Categories: Internet, Xbox 360, Xbox Live,
Microsoft’s Xbox Live matchmaking service went down for about six hours today; the first reports starting appearing at around 5:30 PM Pacific Time, and Major Nelson reported that the service was fixed at around 11:30 PM Pacific. During the outage, gamers would have a hard time connecting to the Live service and could not get into online games. Supposedly, voice chat and achievements were still working during the outage, but gamers looking at playing the single player campaign in Gears of War needed to disconnect their Ethernet connections to play. While outages like this are frustrating, Microsoft’s Major Nelson was able to keep gamers abreast of the situation through his blog; hopefully he will be able to share some post-mortem insight into the outage.
Read More | Major Nelson
Gallery: Xbox Live Suffers Outage
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Microsoft’s Video Marketplace Top Downloads
Posted by Christopher Sasaki Categories: Internet, Xbox 360, Xbox Live, Xbox Live Marketplace,
Major Nelson, Microsoft’s Larry Hryb, has updated his blog with the top Video Marketplace downloads for the week of December 10th through the 17th. The list doesn’t include absolute numbers, so one can’t really judge how popular the service is overall, but the selections making up the top ten are interesting to say the least.
The top movie downloads are Mission Impossible III, followed by Nacho Libre; both are only available in SD format. This may somewhat act as a gauge of the adoption rate of HD displays with Xbox 360 owners, or people may just not want to spend the extra time downloading the HD content. Other oddities are some of the movies on the list; Poseidon makes the top ten, which received generally unfavorable reviews and had a particularly weak opening weekend in May. Also on the list is The Lake House, a remake of a romantic Korean film that also got relatively poor reviews. The film choices may somewhat reflect the limited movie availability yet on Xbox Live.
The television choices seem to skew more towards the stereotypical Xbox core user, with titles like South Park, Enterprise, and Chappelle’s Show on the list. Again, since no total download numbers are released, the service’s popularity can’t really be determined, but the mix of titles gives some interesting insights into the users of the service.
Read More | Major Nelson
Gallery: Microsoft’s Video Marketplace Top Downloads
This Week’s Free Xbox Live Marketplace Content: 12/8-12/15
Posted by Andru Edwards Categories: Music, Trailers, Xbox 360, Xbox Live, Xbox Live Arcade, Xbox Live Marketplace,
This week there was a lack of actual in game content available through the marketplace so I’ll focus on game and movie videos & trailers. Hopefully some good free content will be released as we move towards Christmas. I’ll keep my eyes open and make sure it’s posted as it becomes available. In the meantime check out this weeks free content. Enjoy!
GAME DEMOS
:
College Hoops 2K7 – Rated E - 2006 – 961.64MB
Splinter Cell Double Agent (Single Player) – Rated M – - 2006 – 505.86MB
RoboBlitz (Arcade) – Rated E10+ - 2006 – 49.32MB
GAME VIDEOS & TRAILERS
:
Halo3 1st TV Commercial – Rated : NR - 2006
SD - 480p – 14.07MB
HD - 720p - 48.21MB
Battlestations : Midway War Machines Trailer : Rated T - 2006
SD - 480p – 15.46MB
HD - 720p – 73.70MB
Bionicle Heroes Trailer I : Rated E10+ - 2006
SD - 480p – 13.07MB
HD - 720p – 74.07MB
Eragon : Making of Trailer – Rated T - 2006
Unknown format – 126.54MB
Eragon : Director and Designer Interview Trailer – Rated T - 2006
Unknown Format – 160.01MB
MOVIE CLIPS & TRAILERS
:
Eragon Trailer I : 1 Minute – Rated G - 2006
SD - 480p Widescreen – 23MB
HD - 720p Widescreen – 83MB
Eragon Trailer II : 2 minutes – Rated G - 2006
SD - 480p Widescreen – 33MB
HD - 720p Widescreen – 120MB
Transformers Teaser Trailer : 1 Minute – Rated PG-13 (2007)
SD - 480p Widescreen – 25MB
HD - 720p Widescreen – 86MB
MUSIC VIDEOS
:
Tenacious D : The Pick of Destiny : 2 Minutes – NR - 2006
SD - 480p Widescreen – 32MB
Song of the Heart : (from Happy Feet soundtrack) – 3 Minutes – NR - 2006
SD - 480p Widescreen – 34MB
Hold Me Down : (from Motion City soundtrack) 4 Minutes – Rated Explicit - 2005
SD - 480p Widescreen – 47MB
Bad Religion : Los Angeles Is Burning : 3 Minutes – NR – 2004
SD - 480p Fullscreen – 38MB
Matchbook Romance : Monsters : 4 Minutes – NR - 2006
SD - 480p Widescreen – 45MB
Gallery: This Week’s Free Xbox Live Marketplace Content: 12/8-12/15
This Week’s Free Xbox Live Marketplace Content
Posted by Andru Edwards Categories: Driving, Features, Simulation, Sports, Xbox 360, Xbox Live, Xbox Live Marketplace,
We are going to start bringing you the free content available on the Xbox Live Marketplace on the regular, thanks to long-time Playfeed reader munkyxtc. Let’s not waste any time, and jump right in.
Available in: Australia, Austria, Belgium, Canada, Denmark, Finland, Germany, Hong Kong, Ireland, Italy, Netherlands, New Zealand, Norway, Spain, Sweden, Switzerland, United Kingdom, United States?
- Viva Pinata Maximum Candiosity Gamer Picture (2 days only, expires Dec 4th)
- Burger King Games Picture Pack (US & Canada Only)
- Test Drive Unlimited : New Vehicles: (All XBL Regions/Requires in game currency)
- Lexus IS 350 Chevy Corvette C1 1957
- NCAA 07: Alternate Uniforms: (Courtesy of Coca-Cola)
- Big 10, Pac 10, Notre Dame
- ACC
- Big East, Conf. USA
- SEC, Mtn. West
- Big 12, WAC
- Madden 07 – Throwback Uniforms: (Courtesy of Sprint)
- AFC East Throwback Uniforms
- AFC North Throwback Uniforms
- AFC South Throwback Uniforms
- AFC West Throwback Uniforms
- NFC East Throwback Uniforms
- NFC North Throwback Uniforms
- NFC South Throwback Uniforms
- NFC West Throwback Uniforms
Gallery: This Week’s Free Xbox Live Marketplace Content
Halo 3 Multiplayer Beta Sign Up Monday
Posted by Christopher Sasaki Categories: Bungie, Culture, First Person Shooters, Xbox 360,
Microsoft has just announced that gamers will be able to sign up to participate in the Halo 3 multiplayer beta on Monday, December 4. On that day, people will be able to sign up for the beta by going to www.halo3.com; those gamers selected will get exclusive access to the pre-release code some time around spring of 2007. The sign-up is tied to the debut of a new CGI-rendered trailer for the game set to air on ESPN’s Monday Night Football between 5:50 and 6:20 p.m. PST.
Read More | Gamerscoreblog
Gallery: Halo 3 Multiplayer Beta Sign Up Monday
Rare Not Convinced On Downloadable Content
Posted by Christopher Sasaki Categories: Xbox 360, Xbox Live Marketplace,
GamesIndustry.biz recently interviewed Viva Piñata developer Rare, and in some published excerpts, the company claims that it is still on the fence in regards to downloadable content. Viva Piñata’s collection-based gameplay would seem to make the game ideal for future downloads, but Rare is balancing developing add-ons versus creation of a whole new game. Part of Rare’s hesitance seems to be tied to the relative lack of success that they have had with previous downloadable releases. Realistically, though, the additional content that Rare has offered has been pretty marginal. The company’s Kameo Power Pack really only offered new game modes, and nothing particularly compelling. Other game companies have been trumpeting the virtues of downloadable content; Activision and Ubisoft have been happy with the success of their expansions for Call of Duty and Ghost Recon, and Electronic Arts has been going crazy for paid content, so it is odd to see a company with such close ties to Microsoft not buying into the business model.
Read More | GamesIndustry.biz
Gallery: Rare Not Convinced On Downloadable Content
Microsoft Works To Fix Video Marketplace Issues
Posted by Christopher Sasaki Categories: Xbox 360, Xbox Live, Xbox Live Marketplace,
A number of users have reported problems with Microsoft’s new television and movie downloads on the Xbox Live Marketplace. Gamers have had issues with download speeds and incomplete downloads, and incorrect charges. Microsoft’s Larry Hryb, via the Major Nelson blog, has announced that the company is working hard at fixing the issues, and will work with consumers to get refunds for content as appropriate. Microsoft claims that the extremely high number of downloads caused issues with the service; while it can be difficult to project how many users may hit the service, certainly things should have been designed to the point where incomplete or failed downloads would result in false charges on an account. Hopefully, Microsoft will resolve the issues quickly for those gamers affected.
Read More | Major Nelson
Gallery: Microsoft Works To Fix Video Marketplace Issues
Microsoft Talks Lumines, Blames Q Entertainment
Posted by Christopher Sasaki Categories: Xbox 360, Xbox Live, Xbox Live Arcade, Xbox Live Marketplace,
The release of Lumines Live on the Xbox Live Marketplace last week stirred up a storm of negative reaction regarding the content available in the game, the pricing, and the need for additional content packs for full enjoyment of the software. This disappointment was echoed by Playfeed’s own experiences with the game. 1up follows up on the controversy, and talks with Microsoft’s Greg Canessa, the group manager for Xbox Live Arcade, to try and sort through the issues with the title, Xbox Live Arcade, and microtransactions in general. The short version of the interview: Microsoft’s Xbox Live Marketplace is a great service, and all the problems are the fault of game developers.
Canessa states that Microsoft issues guidance on the three pricing points for Xbox Live Arcade titles, whether that is 400, 800, or 1200 points. While Canessa didn’t want to specifically discuss EA’s penchant to charge from everything from tutorials to cheat codes, he did claim that providing microtransactions were all about providing choice; Canessa believes that charging for additional content means that gamers that don’t want the content will essentially be paying less for their software. While it is true that gamer’s no longer have to pay for content they don’t want, gamers are already paying a premium for Xbox 360 titles over their previous generation counterparts, and are now being forced to pay extra for content that was formerly free.
Regarding Lumines Live, Canessa basically throws Q Entertainment under the bus. At first he claims that there is nothing wrong with the presentation of Lumines Live on the Xbox Live Marketplace. Then, when confronted with the messaging in the game, he claims this is solely the responsibility of Q Entertainment. Microsoft at this point claims to only be the platform provider, and holds no other responsibility.
As gatekeepers for the platform, the company needs to own up to the user experience that they and their partners provide. Microsoft’s approval process for boxed games at retail already seems to be broken, given the number of basic issues that have required patches to the consumer. Microsoft’s Xbox Live Arcade should be even more controlled, but apparently is not. From poor user experiences with Xbox Live gameplay in titles to the latest Lumines debacle, Microsoft needs to step up and act as an advocate for the gamer.
Read More | 1up
Gallery: Microsoft Talks Lumines, Blames Q Entertainment
Phantasy Star Universe Beta Extended
Posted by Christopher Sasaki Categories: MMORPG, SEGA, Xbox 360, Xbox Live,
Sega’s beta program for Phantasy Star Universe on the Xbox 360 was initially supposed to end yesterday, October 18th. However, with Sega’s delays in getting the beta into the waiting public, and then the scheduled maintenance for Xbox Live running longer than intended, the beta has been extended through October 21st. While the download is no longer available, gamers that have the beta will be able to play until the end of the week.
Read More | PSO World
Gallery: Phantasy Star Universe Beta Extended
Lumines Live Hits Xbox Live
Posted by Christopher Sasaki Categories: Puzzle, Xbox 360, Xbox Live, Xbox Live Arcade, Xbox Live Marketplace,
Microsoft today announced that Lumines Live will hit the Xbox Live Marketplace on Wednesday, October 18th when the service becomes available after the scheduled maintenance. The game will be made available in two parts; the main Lumines Live game will sell for 1200 Microsoft Points ($15) and an “Advanced Pack” with 22 additional skins for 600 Microsoft Points ($7.50). If gamers pony up for the full Lumines package, this would be one of the most expensive Xbox Live Arcade games available to date. Microsoft does not sell a Marketplace Points card that has enough points to buy the complete game; the largest denomination that Microsoft makes available in stores is 1600 points. $22.50 is also more money than the PSP version of the game, which sells for $19.99. Of course, the Xbox 360 version offers features like online multiplayer over Xbox Live and a Skin Edit mode in the basic version; this package may be enough for the casual user as long as the title isn’t nagware.
Update: The “Advanced Pack” is not available right now, and will show up at a later date. Presumably so that gamers don’t look like dorks when they have to buy two 1600 points cards to pay for the game.
The full press release continues below.
Click to continue reading Lumines Live Hits Xbox Live
Gallery: Lumines Live Hits Xbox Live
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